Though it's certainly a card game, and one designed by a master of the genre, Dan Verssen, the whip snake action of Lightning,Midway is unlike any other card game you've ever played.
Two players step into the roles of opposing fleet commanders in this history based recreation of the famous World War II battle between US and Japanese forces.
At stake is control of Midway Atoll in the Central Pacific. The US player must risk his navy's three carriers to try to keep it; the Japanese player must risk his four carriers to try to take it.
The atoll and the aircraft carriers are each represented by their own card. Players throw reconnaissance cards to find and fix the enemy's location, then play other cards representing attacking squadrons. Some find their targets, others don't.
Sometimes the enemy shows up over your fleet without warning. Everything often hinges - literally and figuratively - on the timely throw of one card.
The game contains 110 beautifully illustrated cards and one double-sided page of rules. You'll learn to play quickly, and can finish a game easily in 30 minutes. Be warned, though, one run-through will never be enough.